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This time around though, Bloober Team have swapped out a mansion with a painting motif for a cruise ship steeped in old-timey film imagery. If nothing else, it’s a step up from the last game’s story, and the perfect framing for an exploration of the mind. There’s a bit of meandering and obtuseness when it comes to unraveling it all, and you might end up guessing the twists before they happen, but it still ends satisfyingly. While the story starts very abstract, by picking up collectibles that fill in the gaps of your backstory it slowly starts to come together.
CLOCK PUZZLE LAYERS OF FEAR 2 MOVIE
They go hard on the movie stuff, and I ate it all up. In doing so, you’ll travel and explore the secrets of your past to build your new “character.” In gameplay terms, this means making decisions at critical moments of the story and choosing whether to obey or disobey the director, leading to different endings. Like the first, you’ll again take the role of a tortured artist, this time an actor taking directions from an unseen and very creepy director. And while two of these enhancements make the sequel a worthy improvement, one of them, unfortunately, holds the game back. Layers of Fear 2 amps up all of this with multiple diverse environments, a more intriguing story, and some much-needed gameplay mechanics. The first Layers of Fear, developed by Bloober Team, was a surprise horror hit, and one that I liked a lot. It was a simple walking-sim, but what It lacked in complex gameplay it more than made up for with insane visuals and set pieces, terrifying atmosphere, and a disturbing story.
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